

Offense: Some builds recommend having a dual-wielded spell ready at the beginning of combat, but personally I prefer to play with a One-Handed weapon/staff in one hand and a spell in the other hand.When your spells are out of Magicka then your faithful weapons are ready for battle, unleashing powerful attacks. They are known for being a Jack of all trades, simultaneously mastering arcane power and physical combat. A battle mage in the right hands can destroy everything. It's really fun, but requires some serious planning to get the right balance of skills. It's important to be patient! At first, you will die a lot, but when you get used to the rhythm of being a mage, you will be unstoppable. Leveling: You will need all the magic for this build! I recommend leveling up Magicka/Health/Stamina in a 60/20/20 ratio.This will be challenging at first, but using those armor points for magic and spellcasting will pay off. Defense: In this build, you can use Light Armor with Alteration for defense, or you can go hard-core purist and not wear any armor at all.Of course, always have a staff on hand for backup and to inflict extra damage. This gives you the option to use dual-wielded magic or one-handed spells. Offense: Most of the pure mages use Destruction and Conjuration magic as offense and Restoration magic as a backup.I recommend relying heavily on Magicka and the use of spells with a single enchanted dagger and a couple of magic staffs for backup. This build focuses heavily on magic and mostly ignores the use of weapons or armor. The Pure Mage is the basic build for a magic oriented character. In my personal experience, they also make great Battle Mages, though this can be a hard task. You can choose to make a Breton a more durable class like a Paladin, Death Knight, Wizard or Magi-Assassin. The Bretons are good as pure Mages, but they are the most dangerous and powerful when played as one of the hybrid classes. They can also absorb magic attack thanks to the racial spell "Dragonskin," making Bretons more durable against magic users. This is a jack of all trades magic race, which makes them especially good for the hybrid Mage classes. Bretonīretons get a +10 in Conjuration, +5 in Alteration, Restoration, Illusion, Alchemy, and Speech. They lack a good defense in comparison to other races but you can sacrifice some damage for some armor, or apply a magic defensive spell. The Altmer are the best option for a player willing to take the risk of being a Pure Mage, but they can be also good as Battle Mages, Conjurers, Wizards, Necromancers, Dark Knights and Paladins. This kind of advantage is amazing for any magic wielder.

The High Elves begin with a +10 in Illusion and +5 in Alteration, Conjuration, Destruction, Enchanting, and Restoration schools of magic.
